3D Modelling & Animation_
Evening Short Course
Next Course Begins: 8 March 2021
Length of Course: 6 Weeks
Meet your lecturers_
Hardus is a proficient graphics designer and 3D artist. He has worked for many years as a freelance artist and 3D modeller for clients both locally and abroad.
Please note all our lecturers work as a team, and are booked based on their independent schedules. As such, course allocations are subject to change.
I greatly enjoyed studying with the Academy of Digital Arts. Great lecturers and atmosphere, I would definitely come back!
Shot Academy of Digital Arts for an awesome course. I thought I knew everything when my company signed me up, but you opened my eyes to some great tricks of the trade and work processes.
Was impressed by the material and lecturing style. The trainer was engaging and knowledgeable, and took us step by step through the process. Well structured and polished.
Ever wondered what the buzz is about when it comes to 3D modelling?
Worldwide, artists and companies from game developers, TV producers and web designers, to architects, archaeologists and museums all use 3D Modelling tools in different ways, whether it’s creating graphics, animations or object visualizations, to 3D printing.
During this 6 week course, you’ll learn how to turn your concepts into convincing creations complete with realistic surface textures using the Blender software suite.
You’ll then take your 3D models to the next level by learning how to sculpt and prepare them in perfect detail using Blender’s precision sculpting tools like a digital Michelangelo. Learn to create anything from realistic characters to detailed organic shapes such as trees or geological formations, and discover how to use Retopology to transfer sculptural details onto low polygon models.
We’ll also dig into the basics of animating 3D objects for video rendering, using virtual lights and creating atmospheric effects.
In this course you will learn the following skills:
3D Modeling & Texturing | The Theory behind 3D models | The Blender Interface for modelling and editing | Editing and manipulating 3D objects | The most important modelling techniques | Unwrapping 3D objects | Texturing 3D objects and the purpose of textures | How to use the reference material for modeling | Modeling different types objects
3D Sculpting & Retopology | Use the Sculpting tool in Blender | Work with the Sculpting interface | Create High detail model | Create a low polygon model out of a high polygon model (Retopology)
Finishing Touches | Basic animation | Virtual lighting | Atmosphere effects
Facts, Figures and FAQ.
Course Requirements: Basic Computer Skills
What do you receive at the end of the course?
You will receive an Academy of Digital Arts Certificate of Completion.
An ADA email address and 1 terabyte of storage.
2021 Course Schedule
8 March – 14 April
2 August – 8 September
Monday – Wednesday, 17h30 – 20h30
Classes on a public holiday will shift to the next available date, arranged by the lecturer.