Game & Interactive
Media Development _
Your Education, Your Choice: Full-Time Study - On Campus or Virtual!
Length of course: 1 Year
Orientation: 25 January 2024
Course Starts: 29 January 2024
Resulting Qualification: Higher Certificate
Early Bird Price Special: Pay R77 900 if you apply before 31 of July 2023.
Save R8 600 on your 1 years’ tuition.
Go beyond the boundaries of entertainment.
Game Technology is becoming an important pillar in more and more industries as we explore and expand the applications of this versatile career outside of its traditional boundaries. No longer just about developing games for entertainment or education, Game and Interactive Media Development and its virtual reality and augmented reality techniques can be applied to everything from engineering and architecture to medical science.
For students, that means a wide variety of potential career paths above and beyond (but never excluding!) the traditional game world.
During our one-year Game and Interactive Media course, you’ll learn to master the tools and techniques to turn your ideas into reality and hone your abilities in the specialty that pairs best with your particular goals and skillset. Through teamwork and live projects, you’ll gain work experience and build the kind of strong portfolio that is essential when starting out in your career – no matter which direction you decide to take that career in!
Career Opportunities_

Game Developer /
Game 3D Artist /
Game 2D Artist /
Game Animator /
Game Content Creator /
Game Designer/Producer /
Augmented Reality Developer /
Virtual Reality Developer /
Game Education/Serious Games Specialist /
Game Interface Designer /
Be Skilled.
Be Independent.
Be Agile.
Be Relevant.
Belong.

Popular Games /
Serious/Educational Games /
Augment Reality Applications /
Virtual Reality Experiences /
Game Characters/Models /
3D Printed Prototypes /
Mobile Games /
Interactive Visualisations /
Interactive Event/Exhibit Installations /
Hardcopy Boardgame/
Tabletop Games /
Be Skilled.
Be Exceptional.
Be Creative.
What will you learn? _
Working on experiences like games, virtual reality or other forms of interactive content is a bit like working on a movie set. Teams of specialists work on various aspects of the production before bringing it all together in a final, cohesive product.
In this course, you will hone your skills to become one of these specialists, but with a sound insight into all the other development aspects of a game technology project – a truly T-shaped skill set.

& Planning
The key to every successful game project is a soundly put-together plan. You will be taken through the stages of conceiving a project, designing it and setting up a production plan. As part of this, you will be taught the principles behind game design theory and how to manage and effectively work on a project as part of a larger team.

During the course of the programme, you will work on several small projects in various areas of production, usually as part of a group. You will find yourself in different roles and become familiar with workflow in the gaming industry .

Although you’ll receive a sound introduction to all the essential production elements of a game project, you will eventually need to choose an area in which you want to specialise. This can be in areas such as design and production, art, scripting, or technology use. You will be expected to develop a personal portfolio piece, working with a mentor, to develop this project as part of your end-of-year industry showcase.

While this is an introductory course, you should find yourself well on your way to entering the games industry when you leave ADA. To help you make the most of this, we’ll support you in building a solid portfolio of strong and industry-relevant work, and help you establish the right connections within the industry to launch your career.
Student work_






Facts, Figures and FAQ.
What are the course requirements?
You must have a valid Matric certificate or NQF4 equivalent. You will also need to complete all the questions and creative pieces requested in the enrolment application form, as well as provide your personal portfolio.
Do you offer Scholarships?
If you have the goods to shine, the “Distinguished Talent Scholarship” programme is for you. One scholarship is awarded to the candidate who most impresses us and shows initiative to achieve their full potential.
Do you offer Bursaries?
Should you require financial assistance, you can apply for a B-BBEE Bursary. Fill out the form provided and we’ll do our best to connect you with potential corporate sponsors.
Geographically Challenged?
If you are not able to join us on our physical campus, we offer the opportunity for you to be a part of our virtual classroom. The same qualification and learning experience, now online.
What are the course fees?
The annual course fee for 2024 is R86 000, and includes a year licence for the Adobe Creative Suite.
Early Bird Price Special
Pay R77 400 if you apply before 30 June 2023. Save R8 600 on your 1 years’ tuition.
2024 Course Fee: R86 000
Various payment options are available, and detailed in the application form, along with our general admin fees.
Need advice and assistance with student loans or funding? We recommend Student Hero.
Meet your lecturers_

Game course teacher and students supervisor.
Lars has over 25 years of experience in the game industry and game technology application. He worked with many companies in areas like game design, game production, augmented reality, educational software, advertising, and has published several titles. He has experience with game engines and other game technology related software packages as well as team management and production planning.
He founded three game courses since 2007 - in Germany and in South Africa.

Game Lecturer.
With over 20 years of teaching and publishing experience, Andrew also has a background in museum interactive exhibit design, pen-and-paper roleplaying design and tabletop wargaming design. He holds degrees in languages and history.

Game Lecturer.
Carl has been in the software and game design field as well as a scripting lecturer since 2013.
He has experience with many scripting languages and stays up to date with development workflows and project management.
He has released games on the Google Play store as well as Steam for various hardware such as mobile, desktop, cross-reality(AR/VR), networking & server management.

Game Lecturer.
Lee-Anne is a creative and technical 3D digital specialist with over 10 years of experience, with applications for both fabrication and digital visualization.
Her vast experience in the fields of architecture, interior design, exhibitions and displays, automotive composite design, product design, and game development has fuelled her passions for teaching and inspiring young minds. She now facilitates the game graphics modules for the game course. She believes learning is optimal when the experience is mutual.
